namespace SnakeApp { partial class SnakeWindow { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.displayPanel = new System.Windows.Forms.Panel(); this.GameOver = new System.Windows.Forms.Label(); this.scoreDisplay = new System.Windows.Forms.Label(); this.scoreLabel = new System.Windows.Forms.Label(); this.levelDisplay = new System.Windows.Forms.Label(); this.topWindowBackground = new System.Windows.Forms.Panel(); this.displayPanel.SuspendLayout(); this.SuspendLayout(); // // displayPanel // this.displayPanel.BackColor = System.Drawing.Color.Black; this.displayPanel.Controls.Add(this.levelDisplay); this.displayPanel.Controls.Add(this.GameOver); this.displayPanel.Controls.Add(this.scoreDisplay); this.displayPanel.Controls.Add(this.scoreLabel); this.displayPanel.Controls.Add(this.topWindowBackground); this.displayPanel.Dock = System.Windows.Forms.DockStyle.Fill; this.displayPanel.ForeColor = System.Drawing.Color.Lime; this.displayPanel.Location = new System.Drawing.Point(0, 0); this.displayPanel.MaximumSize = new System.Drawing.Size(640, 480); this.displayPanel.MinimumSize = new System.Drawing.Size(640, 480); this.displayPanel.Name = "displayPanel"; this.displayPanel.Size = new System.Drawing.Size(640, 480); this.displayPanel.TabIndex = 0; // // GameOver // this.GameOver.AutoSize = true; this.GameOver.Font = new System.Drawing.Font("Comic Sans MS", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.GameOver.ForeColor = System.Drawing.Color.DarkKhaki; this.GameOver.Location = new System.Drawing.Point(219, 234); this.GameOver.Name = "GameOver"; this.GameOver.Size = new System.Drawing.Size(215, 58); this.GameOver.TabIndex = 3; this.GameOver.Text = "Game Over\r\nPress F2 TO Restart"; this.GameOver.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // scoreDisplay // this.scoreDisplay.AutoSize = true; this.scoreDisplay.BackColor = System.Drawing.Color.Black; this.scoreDisplay.Font = new System.Drawing.Font("Comic Sans MS", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.scoreDisplay.ForeColor = System.Drawing.Color.RoyalBlue; this.scoreDisplay.Location = new System.Drawing.Point(100, 9); this.scoreDisplay.Name = "scoreDisplay"; this.scoreDisplay.Size = new System.Drawing.Size(108, 26); this.scoreDisplay.TabIndex = 1; this.scoreDisplay.Text = "00000000"; // // scoreLabel // this.scoreLabel.AutoSize = true; this.scoreLabel.BackColor = System.Drawing.Color.Black; this.scoreLabel.Font = new System.Drawing.Font("Comic Sans MS", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.scoreLabel.Location = new System.Drawing.Point(12, 9); this.scoreLabel.Name = "scoreLabel"; this.scoreLabel.Size = new System.Drawing.Size(82, 26); this.scoreLabel.TabIndex = 0; this.scoreLabel.Text = "Score : "; // // levelDisplay // this.levelDisplay.AutoSize = true; this.levelDisplay.BackColor = System.Drawing.Color.Black; this.levelDisplay.Font = new System.Drawing.Font("Comic Sans MS", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.levelDisplay.ForeColor = System.Drawing.Color.Gold; this.levelDisplay.Location = new System.Drawing.Point(557, 9); this.levelDisplay.Name = "levelDisplay"; this.levelDisplay.Size = new System.Drawing.Size(71, 26); this.levelDisplay.TabIndex = 4; this.levelDisplay.Text = "Level 1"; // // topWindowBackground // this.topWindowBackground.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64))))); this.topWindowBackground.Location = new System.Drawing.Point(0, 0); this.topWindowBackground.Name = "topWindowBackground"; this.topWindowBackground.Size = new System.Drawing.Size(640, 40); this.topWindowBackground.TabIndex = 2; this.topWindowBackground.Visible = false; // // SnakeWindow // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.AutoSize = true; this.ClientSize = new System.Drawing.Size(640, 480); this.Controls.Add(this.displayPanel); this.ForeColor = System.Drawing.SystemColors.ControlText; this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; this.MaximizeBox = false; this.Name = "SnakeWindow"; this.Text = "Games are fun"; this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.SnakeWindow_FormClosing); this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.SnakeWindow_KeyDown); this.Load += new System.EventHandler(this.SnakeWindow_Load); this.displayPanel.ResumeLayout(false); this.displayPanel.PerformLayout(); this.ResumeLayout(false); } #endregion private System.Windows.Forms.Panel displayPanel; private System.Windows.Forms.Label scoreDisplay; private System.Windows.Forms.Label scoreLabel; public System.Windows.Forms.Label GameOver; private System.Windows.Forms.Label levelDisplay; private System.Windows.Forms.Panel topWindowBackground; } }