namespace SnakeApp
{
partial class SnakeWindow
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
this.displayPanel = new System.Windows.Forms.Panel();
this.GameOver = new System.Windows.Forms.Label();
this.scoreDisplay = new System.Windows.Forms.Label();
this.scoreLabel = new System.Windows.Forms.Label();
this.levelDisplay = new System.Windows.Forms.Label();
this.topWindowBackground = new System.Windows.Forms.Panel();
this.displayPanel.SuspendLayout();
this.SuspendLayout();
//
// displayPanel
//
this.displayPanel.BackColor = System.Drawing.Color.Black;
this.displayPanel.Controls.Add(this.levelDisplay);
this.displayPanel.Controls.Add(this.GameOver);
this.displayPanel.Controls.Add(this.scoreDisplay);
this.displayPanel.Controls.Add(this.scoreLabel);
this.displayPanel.Controls.Add(this.topWindowBackground);
this.displayPanel.Dock = System.Windows.Forms.DockStyle.Fill;
this.displayPanel.ForeColor = System.Drawing.Color.Lime;
this.displayPanel.Location = new System.Drawing.Point(0, 0);
this.displayPanel.MaximumSize = new System.Drawing.Size(640, 480);
this.displayPanel.MinimumSize = new System.Drawing.Size(640, 480);
this.displayPanel.Name = "displayPanel";
this.displayPanel.Size = new System.Drawing.Size(640, 480);
this.displayPanel.TabIndex = 0;
//
// GameOver
//
this.GameOver.AutoSize = true;
this.GameOver.Font = new System.Drawing.Font("Comic Sans MS", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.GameOver.ForeColor = System.Drawing.Color.DarkKhaki;
this.GameOver.Location = new System.Drawing.Point(219, 234);
this.GameOver.Name = "GameOver";
this.GameOver.Size = new System.Drawing.Size(215, 58);
this.GameOver.TabIndex = 3;
this.GameOver.Text = "Game Over\r\nPress F2 TO Restart";
this.GameOver.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// scoreDisplay
//
this.scoreDisplay.AutoSize = true;
this.scoreDisplay.BackColor = System.Drawing.Color.Black;
this.scoreDisplay.Font = new System.Drawing.Font("Comic Sans MS", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.scoreDisplay.ForeColor = System.Drawing.Color.RoyalBlue;
this.scoreDisplay.Location = new System.Drawing.Point(100, 9);
this.scoreDisplay.Name = "scoreDisplay";
this.scoreDisplay.Size = new System.Drawing.Size(108, 26);
this.scoreDisplay.TabIndex = 1;
this.scoreDisplay.Text = "00000000";
//
// scoreLabel
//
this.scoreLabel.AutoSize = true;
this.scoreLabel.BackColor = System.Drawing.Color.Black;
this.scoreLabel.Font = new System.Drawing.Font("Comic Sans MS", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.scoreLabel.Location = new System.Drawing.Point(12, 9);
this.scoreLabel.Name = "scoreLabel";
this.scoreLabel.Size = new System.Drawing.Size(82, 26);
this.scoreLabel.TabIndex = 0;
this.scoreLabel.Text = "Score : ";
//
// levelDisplay
//
this.levelDisplay.AutoSize = true;
this.levelDisplay.BackColor = System.Drawing.Color.Black;
this.levelDisplay.Font = new System.Drawing.Font("Comic Sans MS", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.levelDisplay.ForeColor = System.Drawing.Color.Gold;
this.levelDisplay.Location = new System.Drawing.Point(557, 9);
this.levelDisplay.Name = "levelDisplay";
this.levelDisplay.Size = new System.Drawing.Size(71, 26);
this.levelDisplay.TabIndex = 4;
this.levelDisplay.Text = "Level 1";
//
// topWindowBackground
//
this.topWindowBackground.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
this.topWindowBackground.Location = new System.Drawing.Point(0, 0);
this.topWindowBackground.Name = "topWindowBackground";
this.topWindowBackground.Size = new System.Drawing.Size(640, 40);
this.topWindowBackground.TabIndex = 2;
this.topWindowBackground.Visible = false;
//
// SnakeWindow
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.AutoSize = true;
this.ClientSize = new System.Drawing.Size(640, 480);
this.Controls.Add(this.displayPanel);
this.ForeColor = System.Drawing.SystemColors.ControlText;
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.MaximizeBox = false;
this.Name = "SnakeWindow";
this.Text = "Games are fun";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.SnakeWindow_FormClosing);
this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.SnakeWindow_KeyDown);
this.Load += new System.EventHandler(this.SnakeWindow_Load);
this.displayPanel.ResumeLayout(false);
this.displayPanel.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Panel displayPanel;
private System.Windows.Forms.Label scoreDisplay;
private System.Windows.Forms.Label scoreLabel;
public System.Windows.Forms.Label GameOver;
private System.Windows.Forms.Label levelDisplay;
private System.Windows.Forms.Panel topWindowBackground;
}
}